Equations of planes (HL)

A plane, Π\Pi, is a flat surface, like an infinitely large square. It is the 2-D equivalent of a line. Two dimensional also means it requires two direction vectors to specify a plane.

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Using two directional vectors

r=(x0,y0,z0)+λd1+μd2\bm r = (x_0, y_0, z_0) + \lambda\bm{d_1} +\mu\bm{d_2}

where (x0,y0,z0)(x_0, y_0, z_0) is a point on the plane and d1\bm{d_1} and d2\bm{d_2} are two direction (displacement) vectors on the plane that are in different directions.

Every point has a unique combination of λ\lambda and μ\mu.

For example, here is an example of a plane

r=(2,0,1)+λ(3,1,2)+μ(4,1,0)\bm r = (2, 0, 1) + \lambda(-3, 1, 2) + \mu(4, 1, 0)

Consider λ=1\lambda = 1 and μ=1\mu = -1, we see that (5,0,3){(-5, 0, 3)} is a point on the plane.

Normal vector

A normal vector n\bm n, or (a,b,c)(a, b, c), is one that is perpendicular to all displacement vectors on the plane. In particular, it can be found using the cross product of two direction vectors of the plane, meaning

k(a,b,c)=d1×d2k(a, b, c) = \bm{d_1} \times \bm{d_2}

where kk means the normal vector is any non-zero scalar multiple of the cross product of the two direction vectors.

Each displacement vector with respect to some point on the plane (x0,y0,z0)(x_0, y_0, z_0) can be represented by (xx0,yy0,zz0)(x - x_0,\,y - y_0,\, z - z_0)

Perpendicular vectors dot to 00, so

(xx0,yy0,zz0)(a,b,c)=0(x - x_0,\,y - y_0,\, z - z_0)\cdot(a, b, c) = 0

For the aforementioned plane, the cross product of the two direction vectors is

(3,1,2)×(4,1,0)=(2,8,7)(-3, 1, 2) \times (4, 1, 0) = (-2, 8, -7)

so the plane could also be written as

(x2,y,z1)(2,8,7)=0(x - 2, y, z - 1) \cdot (-2, 8, -7) = 0

Vector equation of a plane

Rearranging the equation, we get

(x,y,z)(a,b,c)=(x0,y0,z0)(a,b,c)(x, y, z)\cdot(a, b, c) = (x_0, y_0, z_0)\cdot(a, b, c)

So our plane above becomes

(x,y,z)(2,8,7)=(2,0,1)(2,8,7)(x, y, z) \cdot (-2, 8, -7) = (2, 0, 1) \cdot (-2, 8, -7)

In the formula booklet, this is written as

rn=an\bm r \cdot \bm n = \bm a \cdot \bm n

where r\bm r is the general point, n\bm n is the normal vector, a\bm a is a particular point on the plane.

Scalar (Cartesian) equation of a plane

Simplifying the dot products, we get

ax+by+cz=dax + by + cz = d

For our plane thus far, this is

2x+8y7z=11-2x + 8y - 7z = -11

or equivalently

2x8y+7z=112x - 8y + 7z = 11

To calculate distance between a plane and a point, it is useful to keep in mind the constant dd is a dot product.

Note that unlike other forms, the Cartesian equation of a plane does not provide a point.

To find a point P(x0,y0,z0)P(x_0, y_0, z_0) on the plane, guess the component whose corresponding a,b,ca, b, c is not zero yet closest to zero. This ensures smallest denominator of fractions we have to work with. Then solve a system of two equations.

Because of the likelihood of working with fractions, you are very likely to show that a point is on the plane, or otherwise be given a point.

Wait, these are planes?

The xyxy-plane is represented by z=0z = 0. Similarly xzxz-plane is y=0y = 0, and yzyz-plane is x=0x = 0.

So in 2-D, x=0x = 0 is a line, but in 3-D it is a plane.

Normally, the plane ax+by+cz=dax + by + cz = d passes through the points (da,0,0){\left(\frac da, 0, 0\right)}, (0,db,0,){\left(0, \frac db, 0, \right)}, and (0,0,dc){\left(0, 0, \frac dc\right)} on the respective axes. However for the plane y=7y = 7, both aa and cc are 00, meaning y=7y = 7 intersects neither the xx-axis nor the zz-axis. Hence y=7y = 7 is parallel to the xzxz-plane.