Equations of lines in 3D (HL)
Direction vectors are analogous to gradients.
In vector geometry, a line is identified by a point on the line, and a direction vector of the line.
The direction vector can be replaced by any non-zero scalar multiple. The point can be replaced by any other point on the line.
Contents
- Vector equation of a line
- Parametric equation of a line
- Symmetric (Cartesian) equation of a line
- Checking if a point is on a line
- Finding equation of a line.
- Applications
- Tips
Vector equation of a line
The position vector of any point on the line is
The vector multiplied by a parameter is the direction vector.
Different points on the line are associated with different parameters.
Parametric equation of a line
Symmetric (Cartesian) equation of a line
This solves for and equate the expressions.
Where the component of the direction vector is , for example if direction vector is , then
Note, when there is not a denominator, it is . Beware of potential of a reversed numerator, because of multiplying by .
Checking if a point is on a line
Suppose we have
We want to verify if is on the line.
If the direction vector has all non-zero components, then the parameter must be the same value for , , .
So is not on the line. Note that we simply substituted values into the symmetric (Cartesian) equation of a line.
Finding equation of a line.
If given two points and , the equation of the line is
Namely, find a direction vector as the difference between two points, then include one of the given points (position vectors).
Applications
The equations of a 3D line can be interpreted to represent the path of some object or particle, with initial position , constant velocity , time traveled , and final position .
Tips
- All forms of a line (using vectors) are accepted. Vector equation is probably the easiest.
- Use different parameters for different lines.